Piranha Plant

Piranha Plant is an enemy in Super Mario Maker, Super Mario Maker for Nintendo 3DS and Super Mario Maker 2. It's an iconic Super Mario franchise enemy that takes on a Venus Flytrap-like appearance. In most Game Styles, it stays in a stationary position and will hurt Mario in any position.

In the Game Style, it's much different, behaving more akin to their appearance in 3D Super Mario games and are vulnerable from the top.

This course part is available in all Game Styles.

Super Mario Maker (1.0)

 * Added to the game.

Super Mario Maker 2 (1.0)

 * Added to the game.
 * Added Parachute Variant.

Origins
Piranha Plant made its debut in 1985's Super Mario Bros. for the NES.



Big Piranha Plant was introduced in 1989's Super Mario Bros. 3 for the NES, in the first level in World 4 particularly (also known as Giant Land). Though in the Super Mario Maker games, unlike its appearance in SMB3, Piranha Plant's sprite or appearance is just enlarged instead of resembling its unique behaviors or original sprite artwork from previous titles.



General Behavior
Piranha Plants don't really do much in the main Game Styles. They remain stationary and harm the player from any direct impact with it from any direction. Their most common usage is through pipes as that's where Piranha Plants' dynamic interactions in the mainline titles came from.

Super Mushroom Behavior
Big Piranha Plant's behavior is pretty much the same as its normal variant, but its hitbox is 2x2 instead.

In the Game Style, it also has the addition of an extra hit point if jumped on that will stun it, and if the player does not deliver the final blow while it is stunned from the initial jump damage, it will become active again (also regaining a hit point).

Winged Behavior
The Winged Piranha Plant will rise for a moment upwards by 3 blocks and then fall down and will repeat this behavior.

Behavior
Piranha Plant is completely different in the Game Style. It does remain stationary, like other Game Styles but it sits at a different position, with its head facing the left (or relative to the player if they're in close proximity) instead of upwards.

It will lunge forwards by 1 block if it senses Mario in close proximity and continues to repeat this behavior. Also unlike its appearance in other Game Styles, it is vulnerable from the top, with a jump defeating it.

Edit Mode Interactions
Piranha Plant can be put into Pipes, Koopa Clown Cars, Lakitu's Cloud, and Bill Blasters. It can be placed on Enemy Towers and Tracks. It supports a Super Mushroom, Winged, and Parachute variant. If put into Pipes, it will simply emerge from them for a moment and then retract, like their appearance in the 2D Super Mario games. Piranha Plant also supports a unique variant, that being the Fire Piranha Plant.

Trivia

 * Despite Piranha Plant keeping a consistent appearance in the  Game Style, in the original game, due to screen pallete limitations, Piranha Plants' appearance in levels could vary a lot, being completely red or green (similar to its appearance in Super Mario Bros.).