Bowser Jr.

Bowser Jr. is miniature version of Bowser and can be placed in the course by shaking Bowser. Bowser Jr. is similar to Bowser but with a exceptions.

Powers & Abilities
Bowser Jr. has most advantages of Bowser with a few exceptions: Bowser Jr. also has some of his own attacks: Bowser Jr. can be considered an easier version of Bowser. However, if not dealt with correctly, Bowser Jr. could be extremely hard to defeat.
 * 1) Bowser Jr. is vulnerable to attacks when out of shell.
 * 2) His attacks can be modified when wings are equipped.
 * 3) He can hide in his shell and thrust at Mario.
 * 4) He can stomp on the ground to stun Mario.
 * 5) He throws shells instead of Bob-ombs when in a Koopa Clown Car.
 * 6) He must be KO twice to use his fireball/hammer attack when in a Koopa Clown Car.
 * 1) Fireball: Bowser Jr. will start spitting several medium-sized fireballs directly at Mario when first encountered. He will then go in his shell and usually do this again. This is so far his main attack.
 * 2) Hammer Barrage: If Bowser Jr. has wings, his Fireball attack will be replaced by hammers. Bowser Jr. will throw several hammers in at average range when first encountered. He will then go in his shell and usually do this again.
 * 3) Shell Throw: If Bowser Jr. is in a Koopa Clown Car, he gains a bonus attack. Bowser Jr. will throw two empty green shells, to the left and right of his clown car. He will do this randomly until he is KO two times, and then begins his normal attack.
 * 4) Shell Roll: Bowser Jr. will roll up into his shell and thrust at the player in a straight line. While in this state he becomes completely invulnerable (unless the player runs into him with a star or he falls off ground) and attempts to ram into Mario. While in his shell he will destroy most blocks in front of him and does not use any of his other attacks. This attack is overridden by his Shell Throw attack if he is in a Koopa Clown Car.
 * 5) Stomp: Bowser Jr. will frequently stomp on the ground in the form of an enhanced ground-pound. This is probably Bowser Jr.'s most least effective attack because it can easily be dodged and only paralyzes the player for a short while. This attack can be evaded by jumping before Bowser Jr. hits the ground.

Tips

 * Bowser Jr. does not fire Fireballs directly upwards, meaning the player can jump on Bowser Jr. while he is firing his attacks.
 * However, Bowser Jr's hammers can fire in an arc making it more difficult to jump on him.
 * Using Fireballs on Bowser Jr. can be an effective strategy to hurt him while he is out of his shell.
 * Throwing Shells at Bowser Jr. are also effective as it will get rid of the shell & Koopa Troopa if they are in the way.

See Also:
 * Bowser
 * Koopa Troopa