Koopa Troopa Car

Koopa Troopa Car is an enemy in Super Mario Maker 2. It's an original character in the Super Mario Maker series that has a Beach Koopa Troopa driving a traditional vehicle, unlike Koopa Troopa's other appearances in the driver's seat where he would fashion a Kart instead.

Koopa Troopa Car will remain inactive (sleeping) until the player gets closer, but jumping on the Beach Koopa Troopa in the car will destroy it and leave the car for Mario to use. The car has a unique set of controls and physics when under the control of Mario.

It is exclusive to the Game Style.

Ver. 1.0

 * Added to the game.

Origins
Koopa Troopa Car may be an original character in Super Mario Maker 2, but according to Takashi Tezuka (producer of Super Mario Maker 2) the inspiration for it came from Bowser's unique and recurring boss battles with his car, the Koopa Chase, in the original Super Mario 3D World for Wii U.



Another possible point of inspiration for it is its presence in the Mario Kart series, being a kart racer since its the first and appearing in nearly every major title since.



General Behavior (Enemy)
Koopa Troopa Car will be inactive when it appears, with the Koopa Troopa sleeping in the car. But when Mario approaches the Koopa Troopa within 7 blocks from the front, or 4 blocks from behind, they will become active, accelerating towards Mario. It has the ability to change direction upon chasing Mario.

The Koopa Troopa will collide and destroy enemies and breakable terrain in its path to pursue Mario. However the car itself only has 3 hitpoints so if it collides with solid terrain, breakable or not, it will lose a hitpoint.

Due to the repetitive behavior of the Koopa Troopa, they can easily destroy the car they're operating, and upon that happening, the car will cease and break down into pieces, releasing the Beach Koopa Troopa. It behaves like a normal Beach Koopa Troopa, and it cannot take over another unoccupied car.

General Behavior (Car)
As stated before, the Koopa Troopa car only holds 3 hit points.

Edit Mode Interactions
Piranha Plant can be put into Pipes, Koopa Clown Cars, Lakitu's Cloud, and Bill Blasters. It can be placed on Enemy Towers and Tracks. It supports a Super Mushroom, Winged, and Parachute variant. If put into Pipes, it will simply emerge from them for a moment and then retract, like their appearance in the 2D Super Mario games. Piranha Plant also supports a unique variant, that being the Fire Piranha Plant.

Weaknesses & Counters
NOTE: These are for the Koopa Troopa driver, not the car.

Trivia

 * Koopa Troopa Car never appeared in Super Mario 3D World.